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Cells

專案類型

Game, Installation

日期

11/2025

地點

London

"Cells" is an interactive social experiment installation that uses a board game as its medium, exploring the relationship between individual actions and systemic rules.
The work constructs a layered spatial system composed of cells, in which players move, consume resources, and attempt to shift between different levels. Each participant enters the game with a specific role, which influences their movement, resource usage, and ability to respond to rules, creating differentiated pathways from the very beginning.
Within this system, upward mobility does not rely solely on individual choice. Transitions between layers occur through “windows” that open and close periodically, determined by random mechanisms. Players must assess timing, take risks, and navigate possibilities within constrained conditions and an evolving system. At the same time, event-based mechanics continuously reshape the situation, making each path dynamic and variable.
Through participation, the audience engages with an abstract yet operable environment, experiencing the interplay between action, rules, and uncertainty. By framing these dynamics within a game, the work translates complex systemic relationships into an experiential process, inviting reflection on the relationship between opportunity, environment, and choice.

© 2026 by Chao Gao.

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